Devlog #3: UI and Weapon animation
Lab Escape » Devlog
1. Overview
The changes include a Health Bar and Ammo Count UI, along with muzzle flash and recoil for the player's weapon.
2. Health Bar and Ammo Count UI
- Goal: To provide feedback to players on their current health and ammo status
- Implementation:
- Used Unity's Canvas/Image/TexMeshPro to create a dynamic health bar that decreases as the player takes damage.
- Created a text-based ammo counter next to the health bar that updates when the player fires or reloads.
- Challenges:
- Adjusting the health bar animation to match damage accurately took several attempts, especially to ensure the transition looked smooth and responsive.
- Next Steps:
- Consider adding animations to highlight low health or ammo, increasing urgency for the player.
Files
zombs0.3.zip Play in browser
Oct 29, 2024
Lab Escape
This is my entry to the GitHub GameOff 2024 game jam.
Status | Prototype |
Author | SpaceGoat3D |
Genre | Shooter |
Tags | FPS, lone-survivor, Survival Horror, Zombies |
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